
Last week we took a trip to Microsoft’s head office in Redmond, Washington, to check out the company’s Surface development facility.
We got an in-depth look at the Surface’s development process and a variety of Surface Pro 4 and Surface Book Prototypes, as well as a glimpse at some of the extensive testing that goes in to the creation of those devices. For instance, Microsoft claims to have the quietest room in the world, a facility where the Redmond-based tech giant tests the sound quality and sound effects featured in its Surface devices.
Below is a collection of some of my photos from the trip, ranging from an in-depth interview with Panos Panay (we’ll have a story next week), to a discussion with Steven Bathiche, Microsoft’s distinguished scientist of applied sciences, as well as a look at his mad scientist-like lab.

Microsoft corporate vice president of devices talks about the difficulties the company faced launching the first iteration of the Surface back in 2012.

Pre-production demo Surface Book and Surface builds on a table in Microsoft’s Redmond, Washington headquarters.

Microsoft’s Rachael Bell talks about designing the Surface Pro’s Signature Type Cover (which is made of Alcantara).

The hallways at Microsoft’s head office in Redmond, Washington feature panelled walls, allowing them to easily be removed when scuffs, dents or scratches occur.

Microsoft’s distinguished scientist of applied sciences Steven Bathiche talks about testing the Surface Book and Surface Pro 4’s display technology.

Gopal Gopal. Microsoft’s principal human factors engineer, talks about the company’s soundproof chamber.

The small, concrete room’s baffling is covered in a chicken wire-like material. Its springy floor is also constructed of the same wire mesh that is used to stop fighter jets on aircraft carriers.

Microsoft says that all of its products, especially those actually worn on a human’s body, go through extensive testing.

See that Xbox One controller pre-production unit on the left? Is that the “duke” original Xbox controller recreated? We’ll likely never know.

John Morris, Microsoft’s senior human factors engineer talks about how the company tests products in various ambient lighting conditions.

Want to map your own heads ergonomics for HoloLen’s fit testing? That’s actually possible at Microsoft’s testing lab.